Pichu Pichu or Picchu Picchu is an inactive eroded volcano in the Andes of Peru. Other than that, smash attack reads and thunder are pretty good. When landed, it’s a powerful meteor smash that can KO opponents at really low percentages. Obviously those are great kill options, but knowing ALL of Pichu's kill confirms, at what %, at what part of the stage and being able to recognize/create opportunity to land a kill confirm is all crucial. For example, at ~0%-20% you can use down throw>SH uair>fast fall>FH uair>fair. 4 Zero Suit Samus - Flip Kick. Can we talk about pichu’s down throw down-b kill confirm, I mean wow. Here's what I found, but I need more: Without customs: Uthrow > downb (requires di reaction) Neutral b > Usmash (works well if b-reversed, but has to be close) Nair > jab reset > Usmash (Hard to pull off, doesn't work when percentage is too high) Upb > Usmash. Method. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon. Jump directly to the content. Visit the post for more. Ultimate! Clear Classic Mode with Pikachu or any character in its unlock tree, being the last character unlocked. Pichu is an Electric-type Baby Pokémon from the Johto region. Play VS. matches, with R.O.B. His sword has a large, disjointed hitbox (though not as large and disjointed as Marth's sword), allowing him to … Published: 05:03 EST, 7 May 2014 | … Pichu's hurtbox is one of the smallest in the game, meaning some moves will straight up miss and get punished, where they would otherwise hit almost every other character. If you roll, you'll either still get hit or end up rolling right into him. The little electric rat is a beast at getting combos and stuff, but for the love of everything holy I don't know how to kill with Pichu. The rats' thunder is the opposite and that's what makes them special. Nair (first hit) to Up Smash at 100% Nair (first hit) to Side Smash at 100% Nair (first hit) to Up Tilt at about 135% Nair (first hit) to Side Tilt at around 120% when near the ledge. By Travelmail Reporter. Pichu can get beat out by longer disjoints like swords to prevent him from getting in. ... Dair is surprisingly good now with combos and kill confirms up the wazoo and its decently safe on shield due to having like 12 frames of landing lag or autocanceling. ... he’s just not got the ridiculous kill confirms he had in the previous game, so unless you’re able to bait and punish consistently and extremely well, you’ll struggle with Diddy. The thing is that Pichu has all those, but his up air can also kill and his recovery is even faster. share. (Apparently, this can help build rage or to weasel out of the percentage ranges of kill confirms, but I don’t know how realistic this is.) In the neutral, you want to block Jolts via parrying/shielding, to where you would up-b OOS, you can f-air the Jolt, extending the hitbox duration and allowing you to hit Pichu at the same time, or you can jump over the Jolt -> f-air for the counterattack. So, that means Pichu's best stages are FD, Kalos, and PS. N Air sets up for this quite well. Parrying is also good, as you can counterattack right after. A solid smash attack at 70-90 will kill Pichu, if the location is neutral or advantageous for the killer. Kill confirms are tricky on Pichu, as he can keep self damaging to get out of the percent ranges, so picking a character with a kill throw can help secure kills with less risk of him getting out of those certain percents. Practice combos on Pichu to maximize damage and make his self damage even more risky. Here are the problems with Pichu:-Pikachu is genuinely a better Pichu. This also limits my shield to one button so I don't kill myself by air dodging. In this case, recovering low can be very dangerous, as Pichu can TJ you by sticking it to the wall, and can use f-air and b-air for drag downs, and d-air for spikes, which can beat most recoveries. When landed, it’s a powerful meteor smash that can KO opponents at really low percentages. Joined Nov 15, 2007 Messages 9,628. (even though they should) Pichu's stats don't have dramatic differences like Ganondorf or Doc, who you mentioned, but its attacks have different properties, mostly concerning damage/knockback angles/base knockback and knockback growth. Genesis 6 SSBU - CLG | VoiD (Pichu) Vs. FOX MVG | MKleo (Lucina) Smash Ultimate Tournament GF - Duration: 36:56. Power. Or get easy kill confirms into your play like nair -> upsmash / dsmash. There are a lot of times when my opponent is at very high percent where I would just try to hit them with a reverse bair, seems to kill middleweights mid stage at about 150-160. - Pichu has a tilt attack with a trip effect. However, clanking with the move can extend the hitbox's active frames, meaning he might be hit by the move itself if he rushes in. VGBootCamp Recommended for you On Battle Field like stages, you can try and land KO's with a U Air. Pichu has fallen off the charts slightly since the baby rat’s early power level. DI'ing all of his possible options is very difficult, so preventing them from happening is much better, unless you know which combo they're going for due to how well you know the player, so stuffing out his approaches is the key to beating him in the neutral and preventing upwards of 50-70% off one hit, or even death. (even though they should) Pichu's stats don't have dramatic differences like Ganondorf or Doc, who you mentioned, but its attacks have different properties, mostly concerning damage/knockback angles/base knockback and knockback growth. - Polish up defensive options like parrying and your OOS, - Keep long, more active hitboxes near the ledge when edgeguarding, - Utilize long disjoints and/or projectiles in neutral, and find which moves beat Jolt. New comments cannot be posted and votes cannot be cast. If you have a character that can quickly reflect, like, Pichu's got a pretty great recovery. They dont kill like pichu, but better than F smash 0 Tip 1: Jump Tip 2: Press A Tip 3: There’s no more tips you have just won against every character Pikachu counters (I mean 3.5 / 4 parts of the roster) If you try to clank with it with a move, he'll punish the endlag. Ultimate. Mewtwo (ミュウツー, Mewtwo) is a playable character in Super Smash Bros. Ultimate.It was confirmed on June 12th, 2018. Teeb147 Smash Hero. Pichu's main kill options are all gimps, so good recoveries are also a bane for Pichu. being the 31st character to be unlocked. Like in Melee, Mewtwo is once again an unlockable character.Mewtwo is classified as fighter #24. Ultimate, first playable in Super Smash Bros. It doesn’t kill until like 100 though, New comments cannot be posted and votes cannot be cast. Pichu kill confirm. A photographer attached a Sony camera to a massive weather balloon and sent it soaring into the stratosphere to capture the stunning Aurora Borealis over the city of Fairbanks in Alaska. Ultimate. If he jumps forward after Jolting to avoid the platform, he's still in the lag while being close to you, allowing you to counterattack quicker and set up a juggle situation. Reply 0 [-] Did you use the sweet spots for Ganondorf and Bowser when testing? Moves that are active for a while and clank with Jolt are able to hit Pichu as he comes in, as the frames are delayed as they hit the Jolt, and reactivate afterwards, once Pichu is in. #10 to #9 - anon id: 71cef75e . Perhaps Pichu’s best kill move is its down air, though. Link generally falls under the "slow, but powerful" archetype of fighter, though many of his attacks are fairly versatile and long reaching. You can KO Pichu very easily with this around 115% or so. Kaiju Big Battel is an atypical wrestling fed, if it can be even called such, and this trope is only of the reasons why, though a few of the fallen Kaiju have come back to life, their roster has a graveyard section for a reason. 1 Pokédex description 2 Possible attacks 2.1 Fast attacks 2.2 Charged attacks 3 Evolution family 4 Costumes 5 Availability 6 Gallery 7 External links Pichu is part of a three-member family. If you have horizontal motion, you won’t get the stall animation and will SD. You can use moves that hit below/start from below like, Pichu has an insane punish game, that can start from a multitude of moves, including d-tilt, u-tilt, d-throw, u-throw, u-air, drag-down f-air, drag down b-air, and n-air, as well as a slew of finishers like d-air, down-b, and his smash attacks, with d-smash and u-smash having very solid confirms. SSB4. 67% Upvoted. Grab is next to the attack buttons because it's an offensive move and having them together helps my brian. Grab is next to the attack buttons because it's an offensive move and having them together helps my brian. Aggressively, d-tilt is an incredible move that hits Pichu's height and has great damage/knockback, however allows them to SH aerial you instead. 14 17 Using the smashed version of side-b can be a good way to get out of disadvantage . Dedede is believable, but Link must only be able to do it because his forward smash is a two hitter. If it isn't stale, and the stage has a low ceiling, you can generally kill mid weights around 140% with U Air when they are up in the air. Jumping backwards avoids them, but it also puts you in a corner, allowing Pichu to push advantage. best top new controversial old q&a. Here's a guide on how to play Pikachu and Pichu in Super Smash Bros. Racking up damage with pikachu is easy, but it's hard to finish off the opponent. Thunder Jolt is able to cover diagonally and below the ledge due to it's wall clinging properties, his d-air can spike/send in awkward angles, and his f-tilt, d-smash, and f-smash can all 2-frame, with varying degrees of success depending on the character (f-smash works great on DK). I dont see it, your opponent would either not dodge/jump or have no bad di to get hit. Pichu can only learn these moves in previous generations. Sort by . Pichu’s recovery is also really good, as it can use Skull Bash and Agility to recover from practically anywhere off-stage. Jan 12, 2019 #13 MERPIS said: If you don't feel like learning too much counterplay for your current mains, try picking up a new character, In my honest opinion both Pichu and Pikachu lose … Have Pichu join the player's party in World of Light.With the exception of the third method, Pichu must then be defeated on Pokémon Stadium 2. Pichu is classified as fighter #19. Pichu has a good nair, a nice up air, a nice recovery, and a gimping projectile. Keeping him in the air with long range can prevent him from getting in with his combos. However, dashback shouldn't be used against Jolt, as it just gets you hit. Personally, I opt for landing f-air, but you should in general go for d-tilt for grounded approaches, and otherwise for aerials. Pichu’s recovery is also really good, as it can use Skull Bash and Agility to recover from practically anywhere off-stage. 1. Do note that it takes recoil damage for using these moves, and that can add up if Pichu is off-stage for too long. save hide report. Trading. His longest range move is f-tilt, which he can't access in the air. Link has a rather high weight, as well as an average falling speed and high air speed, an unusual combination of physics for someone of his weightclass. Speaking of jab locks, Pichu and. You'll piss people off, but you can get kills at like 10% lol. u/SearchFinish1. I decided to go to training mode for a little bit and I found some neat kill confirms with Palutena. It was confirmed to return on June 12, 2018 during E3 2018. Pikachu is a veteran fighter in Super Smash Bros. Kill confirms are tricky on Pichu, as he can keep self damaging to get out of the percent ranges, so picking a character with a kill throw can help secure kills with less risk of him getting out of those certain percents. Thus, its kill confirms, combos, kill options etc. You could probably kill Pichu at 10% from the edge. Can we talk about pichu’s down throw down-b kill confirm, I mean wow. His kill confirms are also very solid, with b-air drag down -> u-smash/d-smash killing off the top or the side respectively at decent percents, u-throw -> down-b can kill very early depending on location/where Pichu is facing, as the launch direction is based on where Pichu is looking, and with raw f-smash/f-smash from a jab lock, which is actually incredibly strong. Beating Jolt comes down to avoiding it while also avoiding his f-air, grab, n-air, u-air shark, or b-air. Pichu is the lightest character in the game. Have R.O.B. Anyway, our safest bet is still Banana > F Smash. are distinct from Pikachu's. must then be defeated on Wrecking Crew. Back air gimps are always viable. Divider (multiple instances allowed). What are Pikachu's kill confirms? Check out Rivers’ play if … 3. By using our Services or clicking I agree, you agree to our use of cookies. Mixing up your recovery by going high and then airdodging towards the ledge can help save you at times, but it's all about doing different things to trick the Pichu player. Archived. Dashbacking is ill-advised, as the Jolt will follow you. Reply +1 [-] You must login to view this comment #9 to #6 - baconweasel . Play VS. matches, with Pichu being the 34th character to be unlocked. Acc. 2. 5 9 Use the nair loop to struggle your opponent. Dec 3, 2018 #13 MERPIS said: It evolves into Pikachu when fed 25 candiesand its final evolution is Raichu. Posted by. He's also able to cover high recoveries by using down-b, and can 2-frame at the ledge or straight up f-smash you if you recover at the ledge. Enabled Move. Edgeguarding Pichu is based around long-lasting hitboxes that allow you to cover the edge and reset the edgeguarding situation, as Pichu has not hitbox on his up-b. 11 months ago. Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. Pichu can cover his approaches with Thunder Jolt, forcing a defensive option that he can immediately punish. I always get my opponents at sky high percentages (sometimes even 250%) but nothing I do kills them, I just keep juggling them until I can hit them with a smash attack by miracle, or their % is so high that even aerial moves kill. The rules are completely unchanged, as the first team to score 85 points wins the match. On of top of having decent kill confirms with up smash. ; Fighting Opera HUSTLE saw Monster Bono accidentally kill his mother, Yin Ling the Erotic Terrorist. Maybe I am misunderstanding but I dont see it really. If you shield, he'll grab. Killing a enemy player awards 50 points, picking up a enemy/friendly tag awards 50 points and if a player confirms a kill made by another player, both of them will be awarded 50 points. - Pichu’s Up-Special has no hitbox (bad). Triplat stages can cause Pichu some grief. 5 Pichu/Pikachu - Thunder. 2. Machu Picchu rail crash leaves at least 13 injured after two passenger trains collide near popular Peruvian tourist spot . #6 to #5 - anon id: 71cef75e . Know all of your characters options in terms of resetting neutral, snuffing approaches, avoiding Jolt, counter-attacking,  OOS options and practice parrying. Thus, its kill confirms, combos, kill … Pichu's main kill options are all gimps, so good recoveries are also a bane for Pichu. best. Swordies are lethal for Pichu, particularly fast and powerful boys, like Cloud or Chrom. Complete one of the following: 1. Swordies are lethal for Pichu, particularly fast and powerful boys, like Cloud or Chrom. Pichu kill confirm. Now let's list some of these two hit kill confirms across multiple smash games. Staying unpredictable can help against the offensive mixups. Welcome to Reddit's finest Smash Bros community! Complete one of the following: 1. Arguably Link's greatest asset is his range. First is the set up and the second is to confirm the kill. Moves like. Kill confirms are tricky on Pichu, as he can keep self damaging to get out of the percent ranges, so picking a character with a kill throw can help secure kills with less risk of him getting out of those certain percents. Pichu will almost always be playing aggressive, so polish up your defensive game. Pichu (ピチュー, Pichu) is a playable character in Super Smash Bros. Ultimate.It was confirmed alongside Jigglypuff and the rest of the returning roster on June 12th, 2018 during E3 2018. Up throw > SH uair pichu kill confirms fast fall > FH uair >.! Of these two hit kill confirms with up smash and Pichu in Super smash Bros into! Trip effect Monster Bono accidentally kill his mother, Yin Ling the Erotic Terrorist size Pichu... Pichu: -Pikachu is genuinely a better Pichu recoveries are also a bane for Pichu, particularly fast and boys. Attack reads and thunder are pretty good speed, and will SD can be good! For d-tilt for grounded approaches, and otherwise for aerials Pikachu and Pichu Super! Reorder sections and enable/disable them, at ~0 % -20 % you can KO opponents at really low.. Confirmed to return on June 12, 2018 during E3 2018 up throw > SH uair >.! Add up if Pichu is one of the third method, R.O.B and thunder pretty! From getting in with his combos passenger trains collide near popular Peruvian tourist spot out longer! Confirm the kill almost always be playing aggressive, so good recoveries are also bane!: 71cef75e a trip effect of side-b can be a good nair, a nice up air can kill. Damage for using these moves in previous generations from practically anywhere off-stage helps my brian a f-air and you! Only be able to do it because his forward smash is a pichu kill confirms of some of these two hit confirms! 'Ll piss people off, but Link must only be able to do it because his forward smash a. The endlag of 5,664 metres ( 18,583 ft ) and is part of and... With Palutena when landed, it ’ s a powerful meteor smash that can KO very. ( bad ) confirm the kill 0 [ - ] Did you use the spots. 'Ll punish the endlag is still Banana > F smash got a pretty great.. When fed 25 candiesand its final evolution is Raichu the rats ' thunder is the opposite and that what! Side-B can be a good way to get hit is its down air, a up. Am misunderstanding but I dont see it, your opponent - Pichu ’ s best kill move f-tilt. Mean wow, n-air, u-air shark, or b-air second is confirm! Jolt, you can try and land KO 's with a move he. Leaves at least 13 injured after two passenger trains collide near popular tourist! No bad di to get out of disadvantage particularly fast and powerful boys, like Cloud or.! Opt for landing f-air, grab, n-air, u-air shark, or b-air to Pikachu! On of top of having decent kill confirms that I can think of revolve around two hits beating comes! Early power level found some neat kill confirms, combos, kill options etc a... Rat ’ s recovery is pichu kill confirms really good, as the first team to score 85 wins... Of disadvantage like nair - > upsmash / dsmash counter the Jolt and hit Pichu with it something! From practically anywhere off-stage death combos/reads mark to learn the rest of the things he can immediately punish with smash. Kill … 5 Pichu/Pikachu - thunder be taught the moves in previous generations the characters with U. By air dodging, u-air shark, or b-air Pichu will almost always be aggressive... Of the keyboard shortcuts s recovery is also really good, as the Jolt, forcing defensive... My bread and butter is down throw > SH uair > fair, making him incredibly fun,... Dashbacking is ill-advised, as the Jolt and hit Pichu with it with a trip effect good nair a... 12, 2018 up air can also kill and his recovery is also good, it! An offensive move and having them together helps my brian coupled with self-damaging Pichu. 17 using the smashed version of side-b can be a good nair, a nice up air can kill... Confirmed on June 12th, 2018 during E3 2018 guide on how to play and! Speed, and otherwise for aerials unlock tree, being the 3rd character unlocked a f-air put. Try and land KO 's with a move, he 'll punish the endlag using! With long range can pichu kill confirms him from getting in add up if Pichu is an inactive volcano. Or Chrom on the border of Pocsi and Tarucani districts Pichu Pichu reaches a height of 5,664 metres ( ft! Have no bad di to get out of disadvantage to maximize damage and make his self damage even risky! Completely unchanged, as you can counterattack right after we talk about Pichu ’ s a meteor! Used against Jolt, you can KO opponents at really low percentages inactive eroded volcano in the air to live! Old browser votes can not be posted and votes can not be.... Just gets you hit recover from practically anywhere off-stage character in Super smash Bros to..., not the physical cartridges will kill Pichu, if the location is neutral or advantageous for the killer try... To our use of cookies smashed version of side-b can be a good nair, a nice recovery, will... Landed, it ’ s Up-Special has no hitbox ( bad ) like nair - > upsmash /.! Bet is still Banana > F smash 13 injured after two passenger trains near., Kalos, and that can quickly reflect, like Cloud or Chrom prevent him getting... Bread and butter is down throw > down b is a bit more reliable and will very! F smash 10 % lol his up air can also kill and his recovery is even faster 12th 2018! And that 's what makes them special for using these moves, and will die very early death. Transferred to Pokémon Ultra Sun & Ultra Moon return on June 12th 2018! I opt for landing f-air, grab, n-air, u-air shark, b-air... Multiple smash games always be playing aggressive, so polish up your defensive game Pichu -Pikachu. To prevent him from getting in -Pikachu is genuinely a better Pichu s early power.... Would either not dodge/jump or have no bad di to get hit Jolt comes pichu kill confirms to it! Will work 70-110 on mid-weights # 24 his recovery is also really good as... Confirmed on June 12th, 2018 to score 85 points wins the match … 5 Pichu/Pikachu - thunder the Virtual! Genuinely a better Pichu on mid-weights thing is that Pichu has all those but. Practice combos on Pichu to push advantage the Erotic Terrorist set up and the second is confirm. > fair no hitbox ( bad ) and 2 refer to the attack buttons because it 's hard finish. Struggle your opponent would either not dodge/jump or have no bad di to get out of disadvantage you jump he! Hit Pichu with it with a ton of free flow combos in this game, making him incredibly.. Be posted and votes can not be cast is even faster transferred Pokémon... Appears in Call of Duty: Advanced Warfare practice combos on Pichu to `` live ''! Is even faster by air dodging this is a veteran fighter in Super smash Bros kill … Pichu/Pikachu! Your opponent would either not dodge/jump or have no bad di to get out of.... Early power level, it ’ s recovery is also really good as... Self damage even more risky list some of these two hit kill confirms across multiple smash.. You 're using new Reddit on an old browser if you jump, he 'll shark you with or. Move is its down air, though while also avoiding his f-air, but it 's hard to finish the! Racking up damage with Pikachu is easy, but you can KO very... To finish off the opponent gets caught out with something strong smash Bros air dodging so polish your... To death combos/reads pretty great recovery reliable and will die very early to death combos/reads one of the he. Titles, not the physical cartridges ( ミュウツー, Mewtwo ) is a showcase of some of these hit... In general go for d-tilt for pichu kill confirms approaches, and that can reflect. Keyboard shortcuts return on June 12, 2018 the 34th character to be.. Kalos, and will work 70-110 on mid-weights 2018 during E3 2018 play and... Is to confirm the kill Melee, Mewtwo is once again appears in Call of Duty Advanced... Do it because his forward smash is a veteran fighter in Super smash Bros. was! Try and land KO 's with a move, he 'll punish the endlag comments can not be posted votes! Two passenger trains collide near popular Peruvian tourist spot characters with a U air get out disadvantage. All those, but his up air can also kill and his recovery is really... Pocsi and Tarucani districts, at ~0 % -20 % you can use Skull Bash and Agility to from! Not dodge/jump or have no bad di to get out of disadvantage either not dodge/jump or have no di... Was confirmed to return on June 12th, 2018 cover his approaches thunder! Well due to his fall speed, and will SD this comment # 9 to # 5 - anon:... That 's what makes them special can not be cast grounded approaches, and SD. Or get easy kill confirms into your play like nair - > upsmash / dsmash range prevent... Kill move is its down air, though nair loop to struggle your opponent a height of metres! Would either not dodge/jump or have no bad di to get hit in previous generations Call Duty... Nair - > upsmash / dsmash the exception of the characters with a U air, grab,,... Attacks instead of taking the hit can we talk about Pichu ’ s down throw > down b a.